![]() Fixed an issue where the damage bonus from the Paragon Subdue Glyph would be applied to any target instead of only Vulnerable targets.Fixed an issue where the Elixir of Expertise was reducing resource cost by 10% instead of the displayed 20% value.Fixed an issue where enemies with the Vortex affix would deal damage through Immunity.Fixed an issue where the damage multiplier for Enhanced Frozen Orb wasn't applying correctly.Brol, in particular, has been a bit of a pain for first-time players, but all three are generally some of the most annoying bosses in Diablo 4.įor the rest of the patch notes, read on below: Gameplay bug fixes ![]() After the patch, the new limit is 99999 - so that will hopefully be a much deeper well for everyone.įinally, patch 1.0.4 reduced the health of three bosses: Vhenard, Brol, and Cyhrach. Previously, it was set to 9999, which many hardcore players already maxed out. Blizzard recently buffed the XP gained from opening them, and made it so Helltide bosses have a higher chance of dropping better loot, so today's change builds up on that.Īnother thing endgame players may have run into is the cap for crafting materials. Helltide Chests spawn at the end of Helltide Events, one of Diablo 4's endgame activities. First, Helltide Chests now have a chance to drop Unique items - which includes the six rarest items in Diablo 4. ![]() ![]() Nevertheless, the new changes help everyone, but are meant more to address some of the complaints from hardcore players. Considering how great some of these changes are, Blizzard should've made a bigger deal out of them. Patch 1.0.4 brings a tonne of bug fixes across gameplay, UI, quests, dungeons and more.īut it also makes three crucial gameplay tweaks that we're surprised are tucked away at the end of the patch notes. While all eyes were on the Diablo 4 Season 1 reveal last night, Blizzard dropped a surprise new Diablo 4 patch across all platforms after the show. ![]()
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